I’ve become increasingly disturbed by tech industry focus on the home user space. It’s a bit of cognitive dissonance, being a home user myself. Gaming has always been a popular driver in the segment. Seems lately it might be the only one. VR has partnered with tech and gaming to create an entire industry ecosystem that keeps things dumbed-down and people safely ensconced in self-absorbed cocoons.
“What would it be like if other social goals were afforded the same leeway and endless hype cycles we give to VR?”
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